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Hello, I'm Lucas

A Gameplay Programmer



Portfolio

Here you can see some of my work
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Age of Wonders 4

Fantasy 4X

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Arid

Survival Adventure

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Plutocrat Renderer

Physically Based Renderer

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Temple of Giants

Adventure Puzzle Game

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Formula Frosty

Local Multiplayer Racing

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C++ Raytracer

Ray Tracing Renderer

About

A little about myself

Ever since I was young, computers and video games fascinated me. I started experimenting in Gamemaker when I was 13 years old and then moved on to Unity, which taught me C#.

I studied Media Technology at the GLR, which is a more generalized study (websites, applications, games) and then Game Architecture at Breda University to specialize further in game programming.

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I am a very inquisitive person, always looking to learn and improve.

My perfectionism is both my greatest strength and weakness. If it's worth doing, it's worth doing well. I like working together to find the best possible solution.

I am currently working at Triumph Studios as a Gameplay Programmer on Age of Wonders 4!

Resume

Past Experiences
Languages
C++ C# Java Python UE4 Blueprint
APIs
OpenGL DirectX 11 DirectX 12 FMOD Windows Android
Libraries
GLEW GLFW ImGui spdlog NoesisGUI
Software
Unreal Engine 4 Unity Engine Android Studio
Visual Studio JetBrains Rider
Git Perforce SVN FileZilla
RenderDoc

Contact

How to contact me
Phone
(+31) 06-42831522
Email
lucasvanmarrewijk@gmail.com
LinkedIn